This generates a random list of items to sell. The number of items in stock depends on the size of the town. You can either generate the store in browser or get a PDF for future use or to hand to players
PDF: City Stores
PDF: Town Stores
PDF: Village Stores
PDF: Traveling Merchant
Villages: have a small variety of items and a small stock. A weapon/armor merchant in a village has one precious high quality product (+1).
Towns: have a medium variety of items and a medium stock. A weapon/armor merchant in a town has two precious high quality products (+1).
Cities: have a large variety of items and a large stock. A weapon/armor merchant in a city has three precious high quality products (+1)
Image taken from Dungeon Crawl Classics Rulebook 4th Printing.